November 29, 2011

Skyrim patch 1.2

Bethesda started rolling out TESV: Skyrim patch 1.2 today. The update will be made available to PC, XBox 360 and PS3 at different times. It is already available to European players as well as the PS3 players in North America as of this writing. For XBox 360 and PC players, the patch will be available for download on Wednesday, November 30, 2011.

Skyrim patch 1.2 is labeled as Skyrim 2.01 on the PlayStation Network(PS3).

The Skyrim 1.2 update fixes some of the more noticeable bugs/glitches reported by users in forums. It also includes stability updates fixing performance issues and crashes. The changelog is quite small and there are still a lot of bugs to fix.

Skyrim 1.2 patchnotes/changelog:

  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)
  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death

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